Eco past versions download
Added Arabic and Vietnamese language support. The physical behavior of falling objects has been improved. Animations for jumping players and network interpolation have been improved. Updated the meteor intro sequence.
Language names in the language selection in the menu now show in their respective language. Added pathfinding functions to allow movement between land and water and quickly finding paths back to water for amphibious animals. Most animals now attempt to return to their home area so visible populations should be more similar to the world layer displays. Moved animal movement behaviors to mods to give modders some examples of how to work with animals. Wolves are now nocturnal.
Otters can now venture inland and float with their glorious tummies on display. Tree felling now scares nearby animals. Updated predator behaviors to show eating prey, hunting, relaxing and sleeping.
Animal will now flee hunting predators. You can now get closer to animals if you move slow or avoid moving directly towards them. Animal corpse physics is now synced between clients. Improved splitting items by offering specific values to split. Stockpile graphics have been altered so you can now see if there is a hole below. Currency drop downs are now sorted by backed currencies first, then by amount of currency in circulation.
Improved behavior of item selection when left-clicking a storage with a tool in your hands. Improved the hammer tool to not cause any more unintended item removals from storages.
Added animation randomization scripts to the modkit. Added error handling for local server connections. Dropdown lists now automatically close after leaving them. Admins can now be specified by username which allows to grant admin rights before a user logged in. Usernames that could resemble a slg or steam id are now prevented. Chat commands now both accept the English and localized names. Empty data files are now treated as corrupted and will start restoration from a backup, if available.
Slight optimizations in bandwidth for the web interface have been made. Improved shutdown logic for Windows and especially Linux servers. Improved the dev-tool to be able to destroy everything. Extended the drag zones for items — no more item drag reverts. Added shift modifier to dragging items, you can now drag all items of the dragged type anywhere you want.
Species and World Layer settings are now defined in the mods directory, making it easier to release simulation mods. Improved physics performance of animals. Improved connection logic for the server started from client, it is now less likely that it will hang on startup. Single player servers now start in the same language as the launching client. Chat commands were added to the localization system. Disabled the possibility to click on main menu buttons until it is visible to the player.
The meteor intro screen is no longer skipped if space or mouse button is pressed during the end of a scene.
Graphics Added volumetric fog graphics option using Aura. Added quality slider for global illumination. Improved performance of global illumination and reflections; These effects will update less frequently, but at a dramatic improvement in performance.
Gameplay Added tier display to world object tooltips if it has a tier. Doors, etc. Added tier display to items, if they have a tier attribute.
Added seed recipes for Amanita Mushrooms. Added minimap store location display in the economy tracker. Added housing category color to housing tooltip.
Added batch selection to stores. Added title to the minimap UI. Added a description to the chainsaw that is used instead of the description of the axe. Added quick item transfer between inventories using mouseclick and shortcuts. Added automatic quantity capping on item transfer. Added the possibility to set the worlds default currency by the leader in the treasury. Added the bank account balance of a storeowner to the economy viewer.
Added the possibility to see if you are authorized to use a shop in the economy viewer. Added an elevator call post to control the elevator remotely. Added the possibility to charge fees to the repair station. Added a popup when trying to open the skill ui without finishing or skipping the needed tutorial first.
Players now move slightly faster on roads. Most higher tier food recipes now require lower-tier food recipes to be crafted. The areas in which farming is suitable have been drastically expanded. For example, tomatoes now may survive in almost all 'grassland' areas as opposed to only smaller areas of those biomes.
Left clicking on a storage with an empty selected toolbar slot will fill it with the first item in the storage. Tree debris is now dependent on the tree species and slows you down. Seeds for all tree types except cactus are now acquired from the debris rather than whacking branches. Almost all object and item crafting recipes had their costs increased. Pipes are no longer considered walls and thus do not affect room score or count as structure.
Plants now impede vehicle movement, construction vehicles are unaffected. Plant sounds are now played for animals, other players and vehicles. This should help moving entities feel more present in the world and finding animals hiding in dense vegetation. The tooltip for room tier will now differentiate between constructed blocks and stacked blocks.
The computer lab will now show a message if there is not enough power available to run the lasers and disable them when they run out of power while active. Treasury will no longer show currency if there is none of it in the treasury. Tweaked treasury currencies update times, it now shows more recent information. Tutorial tasks that have been completed before opening the tutorial will be completed when the tutorial is opened.
Removed selecting land claim papers subtask in the tutorials. Bug Fixes Fixed transferring of multiple stacks into the inventory. Fixed strange behavior of the shelf cabinet. Fixed multiple issues with nested contracts that have multiple sub-clauses. Fixed an exploit related to contracts. Fixed a bug that allowed players to change store listings without proper access. Fixed some issues with the housing bar.
Fixed calories in the stomach triggering the foraging tutorial. Fixed repair station titles and mechanics. Fixed forgive mechanics for debts. Fixed loans and bonds targeting the wrong account. Fixed an issue that caused the web ui to randomly not show water in the map.
Fixed a problem that caused random server names to appear on the continue button and in some cases connecting to the wrong server. Fixed some issues with the UI of the real estate table. Fixed adding new entries to authorization. Fish and otters no longer swim through the ground or air when going up a waterfall Adjusted the height offset for checking if grass is below a certain level, fixing the mow contracts.
Prevented the server from crashing after setting the World Leader as an authorized user. Fixed loans not saving their currency on server restarts. Fixed some bugs with debts and contracts. Fixed an issue related to discord hyperlinks and them not showing in the server browser. Fixed players getting their crafting fees waived for orders when they should be paying the fee.
Fixed arrow disappearing in choose world screen. Fixed treasury button margins for better localized text support. Fixed accidental block placing with shovel, for example when the storage is full when trying to put the carried item into it. Fixed the local server to be unable to be started from the client. Fixed skill benefits rounding with server-side only calculations. Fixed treasury buttons spacing for localized names.
Fixed some skillpoint localizations. Fixed a bug that caused icons to eventually become offset when being dragged around. Fixed orange color in tooltips. Fixed storage interaction errors when the storage is full. Fixed position of the food status UI tooltip. Fixed hitboxes of status bar tooltips. Fixed blocks attempting to connect to the wooden elevator. Fixed a strange behavior for law buttons to sometimes cause to scroll instead of their intended action. Fixed wrong bank account funds numbers in direct transfer dialog.
Fixed target bank account name not shown in direct transfers. Fixed an issue that caused completed tutorials to not show up in the tutorial list. Fixed the escape menu to no longer show the wrong default selected tab. Fixed item selection in the toolbar.
Fixed digging and mining tutorials. Fixed picking up carried items with left click. Fixed sorting in the economy viewer, it now sorts by the localized name instead of the english name. Fixed graphics tab layout and sliders in the escape menu, allowing them to dynamically scale for bigger localized text.
Fixed cranes no longer showing their interface and being unusable. Fixed showing of error messages in the Web UI in cases of a server error. Fixed the chat to jump to a wrong position when opening. Fixed a bug that caused the animal populations reset to max population on a server restart. Fixed scrolling in the server browser. Fixed distribution station tracker for remaining items to update correctly. Fixed third person camera behaving oddly near large plants.
Fixed wrong name in work orders being passed to the localizer. Fixed distribution station caused breaks. Fixed double connection error message. Fixed broken inventories. Fixed editing of bank accounts. Fixed exception on the removal of bank accounts.
Fixed a problem that lead to the server not being added to the recent servers when joining through direct connect. Fixed several localization bugs. Fixed crash when placing a starter camp.
Fixed being stuck at the connection UI. Fixed an issue when reconnecting to servers. Fixed a crash on shift-clicking empty slots. Fixed strange behavior when setting tax percentages in the treasury. Fixed the layout of the housing tutorial. Fixed a rare issue that could happen when multiple players tried to pickup the same world object. Fixed hunting not leveling up properly. Fixed several issues with tier requirements on various tables.
Fixed server browser layout. Fixed buggy line in the header of the crafting UI. Fixed the name parsing of the leader in the treasury. Fixed an issue that allowed other players than the leader to change the worlds default currency. Fixed star glow effect appearing on level up and points changes. Fixed frame-rate degradation after closing crafting UIs. Fixed title tooltips not shown Fixed skill notification window layout.
Fixed adding double rows in currency exchange offers. Fixed ping to server behind a NAT. There are now following options default value in brackets : MaxBackupsInLastHour 2 - max number of backups for last hour if backup frequency less than 1 hour MaxHourlyBackups 24 - hourly backup is a first backup in a hour, in average it is one backup in a hour MaxDailyBackups 3 - daily backup is a first backup in a day, in average it is one backup in a day MaxWeeklyBackups 10 - weekly backup is a first backup in a week, in average it is one backup in a week at Monday With default settings it will keep hourly backups for last 24 hours, daily backups for last 3 days, weekly backups for last 10 weeks.
Default backup frequency changed to 0. Optimizations Legislation checking User login v0. Now if Steam failed to initialize it will be handled during login phase and informative message will be displayed.
It also will allow you to login with SLG account. Fix server loading for saves where Harvest Contracts was created. Fix server loading where Work Orders for removed items was created.
Fixed issue where generating new world would crash on Sleep plugin. Primarily for use in private servers Item Filters You can now filter by item name, type, and tier in the economy viewer. Ladders Added ladder climbing and ladder blocks. Demographics Added new "Demographics" feature. New and Improved Chat Commands Added chat command history. Press the up and down arrow keys while typing in chat to cycle through your recently entered commands.
You can type the name of the item exactly as it appears in game now. A user command. Updated Meteor intro! Now runs on a timer, or clicks. Added profanity checks to sign and license plate text. Show login UI after starting animation completed. Prevent players from from making a currency that already exists. Don't show exchange rates with NaN values.
Map icons are now GPU accelerated! With contracts, in the "transport" clause and "put item in container" clause you are able to target fuel container like blast furnace and brazier. Tweaked player acceleration so it's easier to make small movements while building. Max reputation you can give a person is now 30 3 days worth. You can now sit upon various world objects.
Added an option for doing one-time taxes and allocations on law passed. Set the treasury at the top inside the currency report.
User handles enable admins to refer to users by a numeric handle instead of username. Adds Ukrainian Language Option. Tooltips now close when you start dragging items. Change the match rating on the server listing UI to be a match score, not a percentage.
Add new animations for server category banners on the recommended new game server UI. Update new game server browser headings to include particle effects. Contractors can now mark a contract as failed if the time limit on the contract is reached. When loading from a backup, servers will now try to load from a different backup if the most recent one is corrupt. If an object has no owner, display the name of its creator in the user interface instead.
Add tiers to certain world objects, such as doors, to count towards a building's overall tier rating. Guard against overwriting. Greatly improves server start-up speed for servers with big Power Grids. Added additional foraging triggers. Changed selected item text from "Amount" to "Selected". Mods can now define new components and UI for them! By default you will now only see servers that match your configured language.
This feature can be opted-out of in the escape menu settings. The Server and Client now detect system language on first start-up. If launched through steam, Eco will take the language set in your steam preferences. Fixes Fixed errors with the tooltips of users that have special characters in their names. Tooltips should now work for all users. Fixed a bad hitbox on the Treasury Allocation window, that caused it to close unexpectedly.
Fixed spelling for Calculated. Fix an issue where the contract currency reset to the owner currency credit after a server restart. Force the skill points to be between 0 and 1 million to prevent giving huge number of skill point and break the UI. Fixed map shadows sometimes disappearing when zooming in. Fixed various avatar tool change animation issues. Fixed bug where metal brazier not see linked inventories. Fix issue where you can't select shovel when carrying garbage.
Fixed a client bug which caused the laws window to display placeholder text "Voted for George" if you placed a vote but later all the candidates you voted for got removed.
Fixed held tools not showing when exiting vehicles. Should of fixed the red bar issue, possibly due to multiple ways data was being displayed. Prevent crash if server info e. Fixed bug causing error message pop ups to appear behind the server connection menu.
Prevent use of the property claim tool while carrying stuff e. Fixed a bug that would destroy plants upon being picked if their yield is zero. The minimap now loads much more smoothly. Fixed incorrect owner given in the notification message for buying a deed. Fixed problems with the size and position of the minimap on reload.
Guard against server crash if a user's first time login fails. Fixes all misspellings of the word "Tuesday". Fix bug that was showing a control popup to place some tools such as torches into storage with a right-click, even though the server would not accept them. Fix bug that force added 'Everyone' to authorisation settings for stores, etc. Fix for removal contract not granting permissions to remove fallen tree debris. Make the Build Room contract clause require a minimum tier rather than specific building materials.
Also fix a bug that was preventing the "No room at requested location" message from showing. Blocks placed above the world MaxY will now disappear instead of breaking everything. Fixed a rare server exception in VehicleComponent. Fixed building intro ui prefab.
Fix empty error bar in web interface. Fix eventual problem with server hanging on load. Fix server crash resulting from trying to repair an object e. Fix issue that prevented the laws UI 'View' button from being clicked when it was "behind" the Government panel scrollbar. Fixed a bug where getting taxed while crafting an object generates emissions would crash the server if the user didn't have enough money to pay the government.
Fix for non-disposed stream in DataStore. Fixed problem with server crashes during startup during MinimapManager initialization. Mint item filter is now resizable and draggable. Players can offer loans, or bonds which are the reverse of bonds - people buy a bond from you and you pay them back with interest later. Updated Ramps Ramps are no longer objects but blocks, and can be built in 1-wide increments.
They can be dug up with a shovel for their component material. Intro Story Sequence Added a new introduction story sequence! Appears when you first look at the meteor for the tutorial and both sets up the story and objective and emphasizes the cooperation needed to succeed.
Recommended Servers Changed the flow of getting into a game so recommended servers are highlighted and players are matched to servers based on their playtime. This should make finding online games much easier. Discord Server Popup Servers can now set a Discord address in their settings, and new joining users will be prompted to join it through the tutorials. Tailings Efficiency Changed base production of tailing from 2 to 5 for Iron Ingot recipe and from 1 to 2.
Now tailings affected by efficiency. On max efficiency 1 for Iron Ingot recipe and 0. Updated Minimap Revamped the pullouts on the minimap.
Windows, zipped exe, version 4. Mac, version 4. Note: The map module does not work in the Mac version, will be fixed soon! Terms, reference, etc. Autodesk Ecotect Shading This package contains a range of training materials designed to showcase the solar radiation analysis features of Autodesk Ecotect.
Provides access to a searchable database of latitude, longitude and time-zones for over , towns, cities and geographic features around the world.
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